Quantum Games members are second-year game dev students at The Game Assembly. Most of the games made by Quantum Games are made halftime between schoolwork. The following are the fantastic members of Quantum Games:
Artists
| Magnus Quach | Henrik Giang | Johan Ernstsson | Ted Flodman Söderberg |
Level designers
| Fredrik Sjö | Carl-henrik Andersson |
Programmers
| Oscar Öhrn | Marcus Stein | Oliver Andersen | Johan Anderdahl |
Technical Artists
| Peter Hamlin |
Game project 7 at The Game Assembly
Genre: FPS
My contributions: >Player character/weapon concept/design >Enemy concept visual design together with my 3 other graphic team members >Player character/weapon model/texture >Player animations >Enemy animations >Environment animation >Overall involvement with story and game-feel/game-feedback task-forces. >Trailer camera animations and editing.
Rigs provided by: Rasmus Björk, Magnus Quach, and Myself.
Player and Enemy Animations
Cinematic Camera Shots
Game project 6 at The Game Assembly
Genre: HACKnSLASH
My contributions: >player character concept/design >Player character model/texture >Player character animation >Ally character animation >Envirorment texture touch up >3 Hats that enemy characters wear
Rigs provided by: Rasmus Björk
Game project 5 at The Game Assembly
Genre: space shooter/racing
My contributions: >Player character concept/design >Player character model/texture >Character card illustrations >Story writing and story/loading screen illustrations
Player Character in the Hailstorm Engine
Story/Loading Cutscene Illustrations 1 and 2
Game project 4 at The Game Assembly
Genre: adventure
Team:
3 Artists
2 Leveldesigners
4 Programmers
My contributions: >Player character concept/design >Player character animation >Enemy character animaton >Environment animation >Level dressup >Story writing
Game project 3 at The Game Assembly
Genre: platformer
Team:
3 Artists
2 Leveldesigners
5 Programmers
My contributions: >Player character concept/design >World concept/colors >Player character animation >Story writing and in-game story illustrations
Game project 2 at The Game Assembly
Genre: 2D Shoot 'Em Up
Team:
3 Artists
2 Leveldesigners
5 Programmers
My contributions: >Player character concept >Enemy color concept >Player character model >Player, enemy and boss animation >UI design >Logo design
Game project 1 at The Game Assembly
Genre: Point and click
Team:
3 Artists
2 Leveldesigners
5 Programmers
My contributions: >Envirorment Color >Environment Line-art >Overall concept/design >UI concept/design >UI >Logo design